![]() A twinkling is observed very regulary, every 13.9s.With vsync_adjust=1 and vsync_adjust=2 in MiSTer.ini:.Keep your eyes on this counter and look for small twinklings.After you grab the knife, you should notice that the heart counter on the upper right corner of the screen is quickly blinking.Start the game, destroy the first 3 candles to grab 2 hearts and the knife weapon.Boot the MiSTer, select the SNES core and launch "Castlevania - Dracula X (U).0 - 1 - 2 - 3 - 4 - 5 - 6 - 7 - 8 - 9 - set to 1-10 (seconds) to display video info on startup/change For proper adjusting and to reduce possible out of range pixel clock, use 60Hz HDMI video Not every display supports variable pixel clock. Adjusting is done by changing pixel clock. This option makes video butter smooth like on original emulated system. Set to 2 for low latency mode (single buffer). Set to 1 for automatic HDMI VSync rate adjust to match original VSync. I'll be happy to provide more details or explanations on that issue if required. NES games have perfectly smooth scrolling. ![]() I tested that on both HDMI and VGA output, with different cable length and settings in mister.ini, using the 20.11.06 SNES core.Īlso, I've only notice that on the SNES core. I agree that this is a bit hard to notice and that I might be a bit nitpicking here, but this scroll jerkyness is not happening on real hardware or even RetroArch / RetroPie. This is displayed using a "one out of two frame" to fake transparency, and you'll notice that sometimes this simulated transparency is kind of blinking (you just need to grab some hearts of weapons on the first candles to activate that). You can also see that while staring at the heart count number on the top-right part of the screen in Castlevania - Dracula X. That can be noticed on Final Fansasy 5 world map or at the beginning of "Castlevania - Dracula X" : scroll the screen to the right or left continuously and you'll notice some hiccups (something like 1 frame every 10s). I've noticed that games having perfect scrolling on real hardware are sometimes a bit jerky on the MiSTer FPGA SNES core.
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